Escape the Room

Description

This was my first project in Unreal Engine. It was a part of the Unreal Udemy course. The objective was to escape the room by opening the doors. In order to open the doors, you had to put enough weight on a pressure plate. The player's character could open the doors, but to win, the player had to stack the table and chair on the pressure plate. This taught me about physics, trigger plates, and timelines.


Escape the Room 1
Escape the Room 2
Escape the Room 3
Escape the Room 4
You have to stack all the furniture on the pressure plate to escape.