ShapeQuest

Description

This was my first published game ever. The object of the game is to avoid the obstacles for as long as possible. You tap the screen to jump upwards, but you can also tilt your device to rotate the shape in order to maneuver it between obstacles. Every so often, your shape will change, as will the color scheme of the level, indicating that you've reached a new level.

For this project, I was responsible for rapid prototyping and creation of gameplay mechanics. I specifically created the ability to rotate your phone to rotate the shape. I also created the system for randomized obstacles and pickups.


ShapeQuest 1
ShapeQuest 2
ShapeQuest 3
ShapeQuest 4
ShapeQuest 5